This part of the series (number 7) covers PSVR2 games starting with the letter G.
I’ve had a lot of people asking for more PSVR2 reviews—and while this blog has its roots firmly in the Amiga scene, VR has always sparked just as much curiosity among readers. With my background and involvement in both worlds, especially from a development perspective, it feels only natural to keep covering both. After all, retro passion and cutting-edge immersion share the same heartbeat: the pure love of gaming.
If you want to look up the other articles in this series, then click here, which will send you a group here at the AmigaGuru gamers blog.
Once a gamer, always a gamer—every title here is judged based on fun, Jank and playability, not just on flashy features or unused tech.
I’ve also included a trailer (if available) for each game, embedded right in the headline for easy access.
Galaxy Kart…
Galaxy Kart is still the only karting game available on PSVR2 — which is honestly surprising, considering how popular kart racers usually are. At launch, the game felt a little bare-bones, but thanks to a steady stream of updates adding features and content, it has evolved from a “meh” experience into a genuinely fun and feature-packed racer.
The game supports several control methods, but I kept finding myself preferring the standard PS5 DualSense controller. Using a wheel plus stick — while a clever concept — introduced far too much jank for my liking. The weakest option for me was the PSVR2 Sense controllers. On paper, they sound perfect: one hand on the wheel, the other firing off weapons. In practice, though, I found myself constantly slamming into walls or losing speed whenever I tried to multitask, which quickly became frustrating.

Garden Of The Sea…
One of the earliest gardening/farming sims on PSVR2, and still among the best, this game strikes a great balance of being both easy to pick up and easy to master. It’s proper fun and surprisingly addictive, though unfortunately not without its share of jank—some of which can be downright frustrating.

Gazzlers…
Gazzlers was easily one of the biggest surprises for me in VR gaming during 2023. It’s a rail shooter with a wonderfully quirky and over-the-top sense of humour, combined with roguelite progression mechanics. In practice, this means you’re locked on a set path and must replay it again and again until you’ve powered up enough to push through to the next world.
Rogue-lite elements have become pretty common in VR — likely because they’re easier to implement and don’t rely on a complex story. All they need are tight, satisfying mechanics that keep players hooked and saying, “just one more run…” — and Gazzlers delivers that in spades.

Genotype…
One of the first true wow-moment titles from a smaller developer on our beloved headset, this game shows just how well the PSVR2 can shine when used right. It looks stunning, nails the atmosphere, and introduces fresh mechanics—like its clever weapon-switching system—that make this FPS action-adventure stand out. The graphics are impeccable (running at a native 120Hz), easily outclassing many of the bigger titles on PSVR2. While it carries strong Alien vibes, it still manages to carve out its own identity. That said, expect your fair share of keycards, locked doors, and some good old-fashioned backtracking straight out of the classic ’90s FPS playbook.

Get Out! A Very Bad Dreams Story…
This developer clearly has a talent for crafting genuinely terrifying experiences, and Get Out! A Very Bad Dreams Story is no exception. As a continuation of the Very Bad Dreams / Bad Dreams series, it delivers plenty of edge-of-your-seat moments thanks to its disturbing themes and oppressive atmosphere. It’s not just scary—it’s the kind of horror that lingers in your mind, even if some of the subjects it explores are downright unsettling. The only downside is the noticeable jank and a few technical hiccups. If the publisher/developer manages to iron these out, the game could easily earn a much higher score.
Set in a prison-like mental asylum, the game wastes no time in making players uneasy. Expect creepy dolls, unsettling sounds, and a dark, moody environment that keeps the tension high.

Ghost Signal: A Stellaris Game…
Another roguelite-style game that turned out to be far deeper than I first expected. When I finally pulled it out of my backlog, I quickly realised it’s actually quite a short game — but thanks to its clever design, it kept feeling fresh even after multiple restarts and completions. There’s a story here as well, though I have to admit I didn’t pay too much attention to it. What really grabbed me was the slick presentation, immersive atmosphere, and razor-sharp visuals (90 FPS native). I fell in love with this one almost instantly.
The game features both permanent and temporary upgrades. While some of the descriptions can be a little vague, the effects are easy to notice once applied. At its core, this is a shoot-’em-up where you move your ship along limited trajectories, carefully aiming and shooting enemies and asteroids.

Ghostbusters: Rise Of The Ghost Lord…
I’ve always had a soft spot for the Ghostbusters franchise, but until now, I’d only considered two games truly great: the Commodore 64 classic and the PlayStation 3 release. This latest entry finally joins that list—at least when played in 4-player online co-op. Busting ghosts with friends is a blast, but playing solo quickly turns repetitive and, frankly, a little boring.
On the bright side, the game introduces some clever mechanics and has far less jank than early reviews suggested, making it much more approachable. Catching ghosts feels satisfying, upgrading weapons is rewarding, and the controls are tight and responsive. Sadly, the lack of meaningful post-launch content left the season pass feeling underwhelming.

Ghosts Of Tabor…
This was one of the most anticipated PSVR2 titles ever, and I’ll admit—I got swept up in the hype. Unfortunately, that excitement quickly turned into disappointment, as the game launched with an extreme amount of jank.
At release, it felt more like an alpha build than a finished product. Worse yet, the experience often felt like work rather than fun. Between frustrating bugs and constant instant deaths, I found it hard to enjoy myself. Even something as simple as reloading a gun was clunky, and tasks like managing ammo, unlocking weapons, and scouring maps for caches just felt overwhelming for a non-competitive player like me.

As it stands, I had little fun, and my score reflects that. Still, I’ll gladly give it another shot if the developer manages to smooth out the rough edges. With proper fixes, it could yet become something truly special. *Fantastic if you can tolerate jank and lots of work, buy with caution if not*
Gorilla Attack…

It’s a small, rough game with very little to keep you engaged. Hopefully, the upcoming sequel will deliver the fun this one failed to provide. *Avoid*
Gorilla Tag…
I honestly can’t fathom how anyone could call this a fun game. It’s ugly, riddled with jank, hampered by terrible mechanics, and the overall atmosphere screams, “I am a bad game.” I gave it several tries, unlocked a bunch of trophies for basically doing nothing more than stumbling around, visited a shop, and encountered other players who seemed to be trying to communicate… in what I can only describe as gorilla language.

I get why Among Us became so popular, but this one? Sorry, I have absolutely no idea. The game is free to download and appears to be officially available only in America, but I had no trouble playing it here in Norway. If you’re curious to try it, you’ll need to create an American account and download it yourself. *AVOID*
Gorn…
This is one of those titles I had on PSVR but could barely remember playing. A quick check revealed I’d only spent a few minutes with it—but I went ahead and picked up the PSVR2 version anyway.
It didn’t take long to remember why I’d barely tried it before. The controls are full of jank, and even on PSVR2, the gameplay feels awkward and frustrating. That said, the graphics are charming, funny, and gory as hell, which kept me playing longer than I normally would despite the technical issues.

What started as a barely passable experience ended up being pretty bad due to this bug. If the controls and this crash issue were fixed, it could actually be a solid title. *AVOID*
Gorn 2…
ven though I didn’t enjoy the first game all that much, I still picked up this sequel at launch—and to put it mildly, this is exactly what a sequel should be. It’s bigger, bolder, and far better. Most of the jank has been eliminated, camera annoyances are gone, and the game-breaking bugs that plagued the original have been fixed. The boss fights are hilarious and incredibly creative, the progression system is satisfying, and the weapon mechanics have been fully overhauled.

If you’re after a fun arena-style beat ’em up with gory visuals, this one is definitely worth your time. Minimal jank, solid physics, plenty of blood, a proper workout, and a whole lot of fun.
Gran Turismo 7…
The moment they announced that the full game would launch on PSVR2 day one, I could hardly believe it. I didn’t know exactly what to expect, but it looked incredible—and to be perfectly honest, the game delivered on every single point. It’s become my most-played PSVR2 title since launch. Incredible value for money, and in my eyes, this is exactly the kind of game that should have come bundled with the headset—a true system seller.

Grand Rush VR – Highway Car Traffic Racing Simulator…
The complete opposite of the game above, this is a driving title where you only move in a straight line; there are no turns, no police cars, no simulation at all, and the goal is to overtake other cars. Sure, you can buy different vehicles, but like most of the game, the fun lasts all of about ten minutes before it quickly becomes tedious.

There’s nothing impressive about this one. While there are certainly worse PSVR2 games out there, this one feels like it should be removed from existence—it’s that bad. *AVOID*
Green Hell VR…
This is one of those games that received far too much flak at launch, causing many people to ignore it. To be fair, the PSVR2 version did have some issues, so the criticism was somewhat understandable. The game was a cut-down version of the PCVR and flat editions and felt more like a quick-and-dirty Quest port.
I picked it up 6–7 months later and immediately couldn’t understand the low scores. The survival gameplay was genuinely fun, the visuals weren’t bad, and several updates had transformed the port into a much better game.

Overall, it’s a solid title that deserves a fresh look. Many streamers and reviewers should reconsider it—this game is far from the rough version that launched. *Fun, recommended*
Grit And Valor 1949…
A solid and genuinely fun RTS game that feels refreshingly approachable. It never tries to overwhelm you with too many mechanics at once, which makes it easy to pick up and enjoy — even for players who aren’t hardcore strategy fans.
The maps are small, you only control a handful of vehicles, and there’s no complex base-building beyond what you manage in the hub between levels. This streamlined approach works perfectly and keeps the focus on action and strategy rather than micromanagement.
The game also features a great levelling system with plenty of upgrades and tweaks to experiment with. Visuals and sound design are both surprisingly good, and I really appreciate the chosen art style — it fits the gameplay beautifully.

Gun Club VR Reloaded…
The tracking is spot-on, the graphics are crisp, and the frame rate is exactly where I hoped it would be. Am I missing something? Maybe — but only because I played the original PSVR version a lot, so this PSVR2 release feels more like a refined port than a brand-new experience. One of the better shooting gallery-style games for VR and the ultimate game if you’re into guns.
There’s no jank to talk about, it’s fun as hell, challenging, and the PSVR2 upgrades make it feel even better than before.

For newcomers, this feels like a 10/10 experience. For those of us who played the original to death, it’s still a solid 8/10 — and well worth revisiting.
*If you are a proper gun nut, then this one is a 12/10, no matter if you have played it before or not… Recommended*
Summary:
And there you have it — the seventh part of this new review series! There’s no set ETA for the next instalment, as these take time to put together, but as always, your feedback will help shape how soon the next one arrives. Stay tuned!
Games not reviewed (for part 7):
1. Grand Getaway – Wallace and Gromit. ( Backlog)
2. Ghost Town ( Backlog )
Thank you for your time; I hope you enjoyed it.
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